12/28/2022 0 Comments Ev nova where to buy ion cannonIt might be easier to solve this by giving EMP hard-flux damage and/or a considerably larger lucky-dice effect, say 0.01% failure rate for all ship weapons and the engines per point of EMP damage taken that frame. But ion damage would not be so powerful that you absolutely had to have this hullmod (since you can block it even without). That way ion weapons would still be a thread to resistant ships and you would still want to block it with shields (so no hard counter). The hullmod could reduce direct ion damage and change the hard flux to soft flux generation. That would make ion weapons more interesting (is anyone even using the Ion Cannon now?) and add to their suppressive nature. Ion damage could (in addition to the current effect) increase the target's hard flux with hull-hits. So how about making ion weapons more powerful, so the ion resistance is enough to justify high OP? You don't want it to be at a low level because then one could just say "don't know if I need this, but it's cheap, will take it along, just in case" and make ion weapons useless that way. You want to combine EMP resistance with another bonus so that you don't have to lower the OP to a low level. I don't mean to sound negative, apologies if I do. If a player needs protection against EMP weapons he can already turn to Insulated Engine Assembly and Armored Turret Mounts, neither of which suffer from being hard counters against a specific threat either. As well, ships and fighters that do make use of EMP weapons aren't able to swap their weapons mid combat, if they can do it at all the Omen, for example, can hardly decide that it should switch to using the Burn Drive when faced with a ship with Resitant Flux Conduits. Only three weapons (Salamanders, Tachyon Lances, and Ion Cannons) have EMP as their primary means of doing damage, and only three more (Hypervelocity Driver, Mjolnir Cannons, and Phase Beams) have it as a bonus so protection against EMP doesn't come up frequently enough to be valuable on its own. The problem with it is that it is too much of a hard counter against too specific a threat, kind of like how a dedicated anti-phase weapon would be. Right now it seems that everyone only uses it for the Flux boost, with the EMP resistance being a side benefit, and it's already so cheap that you can't drop Flux boost and reduce the OP cost either. I feel that Resistant Flux Conduits should be removed, or have its effect replaced entirely.
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